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D16 Group Spacerek

Description

Essential Information About D16 Spacerek Software

  • Ultra-realistic "Virtual Space" Reverb: precisely simulated early reflections, including the placement of speakers and microphones in space.
  • Efficient Hybrid Algorithm: late reflections via a dynamic delay network, for dense and natural ambience tails with optimized CPU load.
  • Fast and Intuitive Mixing: blend the direct signal, early reflections, and late reflections in one gesture using the 3-channel mixer.
  • Sound Design and Mixing: 114 reverb models and shaping tools (Tilt EQ, Low Cut) to sculpt depth, width, and tone.

What D16 Spacerek Is For

D16 Spacerek is a spatial processor designed to give a credible and lively dimension to your sources, whether you are in mixing (vocals, guitars, drums, synths, orchestra) or sound design (cinematic ambiences, evolving textures, depth effects). Its "Virtual Space" approach aims for a realistic room sensation right from the early reflections, which helps a sound to position itself naturally in a stereo field without stacking multiple effects.

Thanks to its structure that clearly separates early and late reflections, Spacerek is also very effective for creating "custom" spaces: a precise and clear attack followed by a broader, colored, and immersive tail. The result: reverbs that enhance the perception of distance and room size while maintaining control over mix clarity.

Main Features

Early Reflections: Realism and Placement

The Virtual Space Reverb engine generates early reflections based on a detailed simulation of real-inspired spaces. Each model is not limited to a "color" of reverb: it also includes the logic of positioning stereo speakers and microphones in the environment, providing a more credible stage sensation, particularly useful on vocals, percussion, acoustic guitars, and solo instruments.

Late Reflections: Density, Color, and Naturalness

For late reflections, Spacerek uses a dynamic delay network that blends smoothly with the early reflections. You get a dense and musical reverb tail, capable of ranging from a subtle studio ambience to more impressive spaces (tunnels, towers, chapels), without any glued feeling between the start of the space and its diffusion.

Timing Control: Independent Dual Pre-Delay

The dual control of Pre-Delay Early and Pre-Delay Late is a real mixing lever: you can independently delay the start of early and late reflections (up to 1 second) to preserve the attack of a source, improve vocal intelligibility, or create a more cinematic depth effect. Fine adjustment in nanoseconds, microseconds, and milliseconds facilitates precise settings, especially on fast transients (snare, clap, pizzicato, plucks).

3-Channel Mixer: Clear Balancing, Fast Workflow

Spacerek includes a simple mixer to balance the Direct, Early reflections, and Late reflections. This approach speeds up decisions: for example, you can keep a lot of early reflections to "anchor" an instrument in a room while reducing the tail, or conversely minimize early and boost late reflections for a more dreamy and enveloping reverb.

Tonal Shaping: Tilt EQ and Low Cut

Two filtering modules help integrate the reverb into the mix without weighing it down. The Tilt EQ allows you to quickly brighten or darken the tail by shifting the bass/treble balance, while the Low Cut cleans up low-mid buildup and unwanted vibrations. The filter can target the mid and/or side, which is ideal for maintaining a solid center while opening up the sides.

Stereo and Spatialization: Width Options

Each reverb model is preconfigured to work in Left-Right or Mid-Side, making width and spatialization adjustment particularly straightforward. You can thus switch from a centered and controlled reverb to a wider image without losing placement coherence or mix balance.

Model Bank: 114 Reverb Models

Spacerek offers 114 models covering various spaces: booths, rooms, halls, tunnels, chapels, towers, and more. Each room type includes multiple microphone and diffusion configurations, multiplying staging options: close and intimate, wide and airy, or spectacular and deep. Useful for unifying a mix (space coherence) as well as creating contrasts between verses and choruses.

User Comfort: HiDPI, Interface Sizes, and MIDI Control

To adapt to all studio setups, Spacerek offers multiple interface sizes with HiDPI support. MIDI Learn simplifies parameter assignment to a controller, useful for real-time automation of depth, early/late levels, or tail tonality, especially in live or studio performance.

Technical Specifications

Required Configuration (Mac)

  • System: OS X 10.13 to macOS 14
  • Memory: 8 GB
  • Processor: Intel 2.8 GHz (i7 3.4 GHz recommended), Apple silicon

Required Configuration (Windows)

  • System: Windows 7 or newer
  • Memory: 8 GB
  • Processor: 3.2 GHz SSE (Multicore 4.0 GHz recommended)

Supported Formats

  • Mac: VST-2, VST-3, AU, AAX
  • Windows: VST-2, VST-3, AAX

Features

  • Virtual Space Reverb for early reflections (space simulation and mic/speaker placement)
  • Hybrid Algorithm: simulated early reflections + late reflections via dynamic delay network
  • 114 Reverb Models with many space types (halls, rooms, tunnels, chapels, towers, etc.)
  • Independent Pre-Delay Early and Late up to 1 second, adjustable in nanoseconds, microseconds, and milliseconds
  • 3-Channel Mixer: Direct, Early, Late
  • Tilt EQ and Low Cut for tonal customization of the tail
  • Stereo: models preconfigured in Left-Right or Mid-Side
  • MIDI Learn for quick control assignment
  • Multiple Interface Sizes and HiDPI Support

Included Content and Usability

  • Space Models with multiple mic/speaker configurations per room type
  • CPU Optimization designed for smooth production use
Brand reference number: 1178-1442
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